Jun 22, 2009, 08:54 AM // 08:54
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#1
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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Plz bring back the original Ether Prism
Disclaimer: I'm not talking about the last nerf here, I'm talking about the original Ether Prism:
"Elite Spell. Gain 0...2...2 Energy for each point of Energy you have (maximum 50 Energy)."
I really miss this skill because it allowed some nice niche builds which involved Glyph of Lesser Energy, Ether Prism with a high Energy Storage and some high-energy non-ele skills.
I would like to see this skill back. If necessary, move the current functionality of Ether Prism to a new skill so we can have both.
Discuss!
Last edited by Hyper.nl; Jun 23, 2009 at 10:43 AM // 10:43..
Reason: Correction: Signet of Lesser Energy ==> Glyphe of ...
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Jun 22, 2009, 09:01 AM // 09:01
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#2
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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It sucked.
Nobody used that skill. You wasted your elite just for some conditional energy gain.
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Jun 22, 2009, 09:33 AM // 09:33
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#3
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Frost Gate Guardian
Join Date: Dec 2007
Guild: X Knock Out X [KO]
Profession: Me/
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Agreed, that skill was kinda useless to be an elite...
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Jun 22, 2009, 11:18 AM // 11:18
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#4
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Pre-Searing Cadet
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Yeah, gaining ridiculous amounts of energy every 12 seconds is definitely bad.......
and who would wanna spam heal party (for example) without a break forever anyways....
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Jun 22, 2009, 11:37 AM // 11:37
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#5
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Wasting elite skill for maybe some energy is weak.
You get interrupted, you lose 25 energy. Also, Ether Renewal is better if you just want pure energy.
Ether Prism is actually useful now.
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Jun 22, 2009, 11:50 AM // 11:50
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#6
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Krytan Explorer
Join Date: Oct 2008
Location: Belgium
Guild: Broccoli Makes You Leet [VeGi]
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the original version was bad, but they even made it worse , bcus now there is some gay iway in HA ..
but anyway..why would you use non-ele skills , when you're an ele ?
those builds must be bad
it's the best to play with eles skills when ur an ele imo..
firepower ftw
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Jun 22, 2009, 12:45 PM // 12:45
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#7
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by Elran The Powerfull
the original version was bad, but they even made it worse , bcus now there is some gay iway in HA ..
but anyway..why would you use non-ele skills , when you're an ele ?
those builds must be bad
it's the best to play with eles skills when ur an ele imo..
firepower ftw
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E/Rt runners say hi.
Elementalists that make a good use of their support abilities (because Elementalist is a support class) are good.
Bad elementalists that just pack 7 nuking skills are uberschlecht. I mean, very bad.
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Jun 22, 2009, 01:26 PM // 13:26
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#8
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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E/Rt runners, and x/rt go prty nerfed, with the last update.
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Jun 22, 2009, 01:58 PM // 13:58
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#9
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Atra esternà ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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ummm, lol? w/e, good luck on this one. seemed like a pretty stupid skill back then, lol.
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Jun 22, 2009, 02:44 PM // 14:44
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#10
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Frost Gate Guardian
Join Date: Jan 2007
Location: The netherlands
Profession: N/
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[QUOTE=Hyper.nl;4703074]Disclaimer: [b]Signet of Lesser Energy
QUOTE]
i kinda stopped reading there...
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Jun 22, 2009, 04:50 PM // 16:50
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#11
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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So you're saying....waste another skill? :O
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Jun 22, 2009, 05:59 PM // 17:59
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#12
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Forge Runner
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The skill is much better today then it was before. You had to have at least 25 Energy to use the 'old' skill and IMO, 25 Energy isn't low. 10 Energy is when I'd use a skill like that and it just wouldn't work out. It was used as an emergency skill in the original version of it but it required 25 Energy, thats ridiculous. Today costing only 5 Energy and giving the bonus of taking no damage for a short time, then healing your Energy for a decent amount it balances out to be pretty good... it just works out so much better.
However Hyper.nl has a point. If it was still around I would use it. But thats just me, not my fault I have an open mind unlike the rest of the people that posted something involving the word "useless". Notice how I also made a well thought out post rather than just spouting "lolz its useless because im an idiot"
Last edited by Bob Slydell; Jun 22, 2009 at 07:10 PM // 19:10..
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Jun 22, 2009, 05:59 PM // 17:59
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#13
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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It was totally useless and there's no arguing that.
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Jun 22, 2009, 06:25 PM // 18:25
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#14
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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It is much better now.
And I like these Ele/Rits more than the Rit/Sins with MoI.
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Jun 22, 2009, 08:16 PM // 20:16
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#15
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Forge Runner
Join Date: Jun 2005
Profession: W/
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Quote:
Originally Posted by Elran The Powerfull
but anyway..why would you use non-ele skills , when you're an ele ?
those builds must be bad
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Yes, because since the beginning of this game, ele's have been used (and abused) to power high-energy skills from other professions.
But we all know all those people that used to play GW PvP sucked balls and didn't know what they were doing, right?
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Jun 22, 2009, 09:21 PM // 21:21
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#16
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Hall Hero
Join Date: Aug 2005
Profession: E/
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The original was bad because glyph of lesser energy, a non elite skill, was just as good if not better. You gain 25 energy (two free casts of 15 energy spells, minus the 5 it cost to cast), plus however much you gain from the attunments you have for the 2 free spells you just cast (which for 2 15 energy spells is 8). So.... a non elite skill that gains you 41 energy and only has a 5 energy cost...
You NEVER needed both. Why would anybody need 90+ energy every 15 seconds is beyond me.
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Jun 23, 2009, 07:28 AM // 07:28
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#17
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Furnace Stoker
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Actually, the old Master of Magic was better then the new one.
It was really good for a PVE E/Rt using Vampirism and GOLE to trigger 4 energy return per spell cast.
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Jun 23, 2009, 07:50 AM // 07:50
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#18
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Wilds Pathfinder
Join Date: May 2008
Profession: R/
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Quote:
Originally Posted by Hyper.nl
I really miss this skill because it allowed some nice niche builds which involved Signet of Lesser Energy, Ether Prism with a high Energy Storage and some high-energy non-ele skills.
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There are too many contradictions in this... This is such an invalid argument.
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Jun 23, 2009, 10:49 AM // 10:49
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#19
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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I corrected the Signet for you. For the rest: I cannot agree with you here.
It's a fact that the old Ether Prism + Glyph of Lesser Energy allowed Elementalists to spam high energy skills and get decent healing at the same time via Aura of Restoration. Maybe not as all-purpose build but it surely had a number of viable original/creative builds that have been axed now.
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